DH Mechanic - Advanced Vehicle Mechanic System - TMC Framework
Our mechanic script is now released
**Core Features:**
Public Access Tablet: Available at specific locations for non mechanics to create receipts to give to mechanics
Preview System: Preview all modifications before purchasing with a camera system
TMC Integration: Still uses TMC servicing system for vehicle servicing
Item based installation with metadata locked to the specific car
**Vehicle Modifications:**
Visual Mods: Spoilers, bumpers, skirts, exhaust, hood, roof, wheels, xenons ect
Performance Upgrades: Engine, brakes, transmission, suspension, turbo
**Repair System:**
Component Health: Engine, body, fuel, oil, radiator, axle, brakes, clutch, fuel system (TMC Servicing System)
Material Based Repairs: Requires specific materials in shared stash (Configurable or can disable in config)
**Business Features:**
Billing System: Integrated billing for all services
Inventory Integration: Uses shared stash for material management
**Functionality:**
Mechanics can create bills for each type of work, which can be previewed by all players
Mechanic can bill the player for the desired work, and the player can choose to accept or decline the bill
The work orders go into a table for mechanics to collect the items when ready, this uses materials from a shared stash if you wish to use that option
Mechanic will be given items which are the modification/repair/respray that they chose in the tablet which will then be installed on the car
Each mechanic shop can be given access to different functionalities of the tablet to lock it to specific places that do specific work
I have put a small video together showing how the script functions, however i am happy to explain in a call if you wish
https://www.youtube.com/watch?v=SFma7rNreoU&feature=youtu.be
Requires TMC framework